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Warchief Olga Darnassia Nature's Guardian

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Warchief, Nature's Defender, devoted mother.
Content Rating:
Mature & Violent
(Yes, I've already asked permission if I could use my actual race around here, and I got the OK, keep reading below for the character's information, and what you should know before heading straight into my arms)

- Heavy Disclaimer: I'm not a fan of "cute" stuff so that's why I don't draw my character a "cutie", I like robust, with defects, just if you're asking why Olga's face and overall structure is odd or strange, the uglier the better.

- Excessive gore / grimdark is a big Nope, it's just unsettling, and not fun to do, not even around smol poneh's Olga would never do anything bad to any animal, unless it's a mindless monster who opposes danger, then she'll smash for sure.
Nature, Sentient Animals (Aka you, tiny adorable poneh.)
History and Details:
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<p style="text-align: center;"><strong>1 &ordm;</strong> No One liners please, my English is already badly enough to cope with small text, I wanna learn the language as much as I can, and RP helps me G R E A T L Y, keep them for some chatting if you wants. I'm not asking for a bible either, a paragraph should do just fine!</p>
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<p style="text-align: center;"><strong>2 &ordm;</strong> The race is set to live in the Everfree, they're AMAZINGLY friendly among other animals who show a degree of intelligence, monsters who can't talk, think, and be an overall fully feral mentally, is considered prey for them.</p>
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<p style="text-align: center;"><strong>3 &ordm;</strong> Olga, is a large insectoid humanoid with obsidian skin, she's roughly 11 feet long. Many of the Silithid living among the camp, possess different skin hue's and textures, (Actual IRL people) controls one themselves, with an array of Metal / Materials to choose, from Copper, Stone, or even elemental, such as Ice, rock or even fire. It's easy to tell them apart, by just glancing at their skin composition, ask away for more information, basically Olga skin is hard enough to withstand the impact of simple proyectiles, if you want an archery practice target, ask her she'll gladly stand there.</p>
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<p style="text-align: center;"><strong>4 &ordm;</strong> They're all female, males are the most rarest among the breed, Olga herself is the proud mother of two, a lovely copper skinned assassin called Leo, and a malevolent young warlock called Lilith with an unstable Obsidian arm. So how do they reproduce if Males are nearly non-existent? well, take a wild guest, but I'll keep this short explanation of the character itself SFW of course. If you're bothered of Olga packing, then ask away, I can simply switch it, it doesn't bother me in the slightest, but as default, half of her tribe is.</p>
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<p style="text-align: center;"><strong>5 &ordm;</strong> The tribe consist of hard worker women who's constantly chopping wood, mining, fishing, harvesting, hunting monsters, and re-planting everything back in place, the zone is a safe place for anyone, including ponies, Olga loves them, as she managed to make friends with a few over the time. (Canon wise, she's quite fond of friends pony OC's. and even the Princesses.)</p>
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<p style="text-align: center;"><strong>6 &ordm;</strong> The reason of this planet-travelers gals to be in the Everfree, are for flora collection, they will take with them the land's strangest plants and trees they can find, mostly their seeds, so they can plant them back to where they come from, in return, they will also share their own flora, which means huge carrots, huge apple trees, huge orange trees, predatory pet plants that prey on monsters and evil spirits, iron vines, and so on, and on, likely a cultural exchange.</p>
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<p style="text-align: center;"><strong>7 &ordm;</strong> The race doesn't "OWN" the everfree, they simply settled a camp so they may just sustain themselves, all while enjoying their time in Equestria by interacting, healing the wounded, leading the lost, serving as a safe spot for camping, protecting the weak, and healing parts of the forest with spiritual powers.</p>
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<p style="text-align: center;"><strong>- Among their ranks: Barbarians, Rogues, Warlocks, Huntress and Witch Doctors, as the main source of healing magic they have.</strong></p>
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<p style="text-align: center;"><strong>8 &ordm;</strong> Please don't bring technology to their camps, or try to show Olga something like a very "super-duper-complicated" gadget like a gun or anything, they don't like technology, as they believe it makes one lazy and less suitable for survival. They won't get mad or anything, but it's much likely for them to turn you down if the case is showing off, they're just not interested. Not to mention it only reminds them of humanity and their hostile situation between them.</p>
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<p style="text-align: center;"><strong>9 &ordm;</strong> Olga doesn't use weapons, only a humongous tortoise shell as a shield, which she throws and pulls back with a chain attached to it, and even then, she barely brings it with her. She's a well round fighter and can punch a tree, lift a boulder or simply create tremors by stomping the floor if needed. As they don't know what honor is, you may need to re-think twice before trying to attack them for no reason, they hunt in groups, as reducing the threat is more effective that way, than watching a fellow Silithid die, even then I don't think I need to explain much of that, since I reserve that for the world they're in. Her hits are so accurate the impact could pierce through armor, and deal several internal damage, this is mostly used as a hunting style, to not damage the meat or the pelt from the monsters they hunt, it's a devastating blow, not even the hardest of scales can mitigate this strange shockwaving art. She uses this for demolishing old buildings that needs to be destroyed in order to make space for new ones.</p>
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<p style="text-align: center;"><strong>10 &ordm;</strong> Don't be a stranger, Olga is always roaming the borders of the Everfree ready for some interaction with them cute ponies, or sitting under a tree at night near towns, for any townsfolk trading their massive fruits and vegetables (The size of a fully grown mare) for silver coins, but this will only happen at night times. On daylight they remain working at their camp location. Take this in consideration if you want to RP.</p>
<p style="text-align: center;"><em><strong>Olga "can't" possibly go to your house at Canterlot, it's practically impossible for her to go there without breaking something by accident, her size often gets in the way, so they prefer the large space of nature. Or outside civilization.</strong></em></p>
<p><img style="max-width: 100%; max-height: 100%;" src="" /></p>
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4/9/18 01:09 AM
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