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CrystalWave The Banished

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Gender:
Female
Species:
Earth Pony
Cutie Mark:
An incredibly faded North Star
Location:
Outside of Equestria
Occupation:
Mercenary
Sexuality:
Heterosexual
Content Rating:
Ask Me
Commissions:
Unavailable
Character Art:
https://everafter.online/viewtopic.php?f=10&t=437&p=1650#p1650
Description:
A pale grey blue coat coated in gifts of hardship, hooves a dark cool grey, eyes piercing with purple and blue, charcoal often found around them to help protect ones eyes from the sun. Mane cut short, colored a dark green Aqua.

If she does not know you, she is cold, untampered by bias. However she has a weak spot for a warm fire and ale to warm the soul. As such, your best chance of finding her or running into her would be at a tavern.
Interests:
None of your damn business.
Misc Information:
Originally a Unicorn before the awakening. She is unaware of this. All that remains is a harder, slightly raised part of her forehead grown over with her coat.
She has a strange metallic snake embedded in her upper foreleg. If one was to run a hoof over it, it would not be raised above the skin. It moves as a part of her.
History and Details:
<h2 style="text-align: center;"><em><strong>The Beginnings</strong></em></h2>
<p style="text-align: center;">Obscured from her mind like a thick fog.</p>
<h2 style="text-align: center;"><strong><em>Remembered Past-WIP</em></strong></h2>
<h3 style="text-align: center;"><em><strong>The Awakening</strong></em></h3>
<p style="text-align: left;">When she awoke, she felt that panic, that panic when you walk into a room and&nbsp;a door slams behind you. You feel and pull at strands of moments before, pounding on the door begging for entry back to what is familiar, that hope quickly slipping away before you realize you are alone. With nothing to your name except that primal fear.</p>
<p style="text-align: left;">Her name, her age (23), and her knowledge, and her instincts. Who gave her the name, how she learned the information, and why her body new what to do were lost to her. But she had a name, and the scar of horn lost to her.</p>
<p style="text-align: left;">And she wasn&rsquo;t alone. She was outside of Equestria, half drafted half enslaved to a Race of unsettling Reptillian Ponies who had found her unconscious on the coast of their home island</p>
<p style="text-align: left;">Year One: Her unoriginated hope, optimism, and empathy were torn away from her as they had no ties to keep them there. Torn through labor, abuse, and hunger.</p>
<p style="text-align: left;">Year Two &amp; Three: She acquired the name of her captors, the <strong>Rizek</strong>.</p>
<p style="text-align: left;">Her ever growing anger and rebelliousnous had caught the attention of the &lsquo;leaders&rsquo;, and she was cast into fighting pits/arenas for entertainment when not in the labor fields, as well as to exorcise her of that anger. She lost every Goddamn time.&nbsp;</p>
<p style="text-align: left;">Year Four &amp; Six: One of the Warriors took a type of pity on her inexperience, and would take her from the pits and into Her training, and her labors centered mostly on the warriors family. Many marks of her failures would be given to her during this time from her Master. But she would begin to learn.</p>
<p style="text-align: left;">Year Seven to Eleven: master would die in a battle, and she would be thrust back into the pits once more, but with further experience. And she found herself new teachers. Pain and Time.</p>
<p style="text-align: left;">Year Twelve to Fourteen: She would be fierce in her Fighting, and this would not go unnoticed. On her tenth year, she would be assigned as a page to one of the Reptillian female warriors. Under her she would earn respect from the Mare but sparse training.</p>
<p style="text-align: left;">Year Fifteen to Seventeen:&nbsp;She would rise to Squire, and would receive training, but now with weapons. She was most attuned to weapons like the Glaive/Yklwa, Shortsword, and Quarterstaff.</p>
<p style="text-align: left;">Year Eighteen to Twenty-one: She would become entrenched in the <strong>Rizek </strong>society, no longer a castaway Slave, but a <strong>Rizek</strong> warrior. She would gain the mark of their warriors, a magically imbued magic snake that adhered to her upper foreleg. Also, she was given her Rizek name, Kross, as she was an official part of their &lsquo;community&rsquo;. She would become quiteclose to the Warrior she was previously Squire to. Very close.</p>
<p style="text-align: center;"><strong>Year Twenty-four: War</strong></p>
<p style="text-align: center;">The Rizek City state she was citizen to had been called to war. They were to join up with several other connected city states. What they were facing down was not another army... no... But an unimaginable beast.The sky changed it&rsquo;s tune to the Monstrosity&rsquo;s whim, beasts and creatures of all kinds turned on intruders, taken under the monsters thrall. It&rsquo;s lair&rsquo;s air was acidic and poisonous, surrounded by the ruins of an ancient civilization.&nbsp;A unimaginably sized serpent towered over the battlefield as all manner of creatures devoured and kill the warriors around her. Not one would run however. And so swaths of them would fall, dieing with battle cried on their lips as the God serpent spat acid and called on the earth to fall down around them in the it&rsquo;s lair. Not one would make it to the God Serpent.</p>
<p style="text-align: center;">She would wake much later, after the battle, one foreleg broken, a bleeding head with a likely concussion. She lied on and under a pile of the dead, believing she must be in hell. But she emerged, and saw the serpent, slithering among the dead, the few clinging barely to life, one or two survivors stumbling to run and falling on the ground, not to rise again. The serpent&nbsp;stared at her, almost daring her to move, eyes crawling through her into her very soul. But then she could swear it told her to go. To run.. a not in words... but she would. She was no coward, but she found herself running, tail between her legs, broken leg raised above the ground. To her knowledge, the only survivor to get away. A cowards move... But she couldn&rsquo;t stop.&nbsp;She simply ran.&nbsp;</p>
<p style="text-align: center;">&nbsp;</p>
<h3 style="text-align: center;"><em><strong>Setting Sail</strong></em></h3>
<p>Years 25-47</p>
<h3 style="text-align: center;"><em><strong>Hitting Ground</strong></em></h3>
<p>Years 48- 70</p>
<h3 style="text-align: center;">Back to the Sea</h3>
<p>71- 103</p>
<h3 style="text-align: center;">Isle of Monks</h3>
<p>104-161</p>
<h3 style="text-align: center;">Present day Mercenary</h3>
<p>162- 198 and onward for now.</p>
<h3 style="text-align: center;"><em>FUTURE</em></h3>
<p>&nbsp;</p>
<h3 style="text-align: center;">Reconnecting</h3>
<h3 style="text-align: center;">-???-</h3>
<h3 style="text-align: center;">-???-</h3>
<h3 style="text-align: center;">Simplicity</h3>
<p>&nbsp;</p>
<h3 style="text-align: center;">&nbsp;</h3>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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"I'd say go to hell but I never want to see you again."
-Sylvia Plath